(Originally published to Glitchwave on 3/8/2023)
[Image from igdb.com]
Milk Inside a Bag of Milk Inside a Bag of Milk
Developer: Nikita Kryukov
Publisher: Missing Calm
Genre(s): Visual Novel, Horror
Platforms: PC, Switch
Release Date: August 26, 2020
The course of the game is conducted like a visual novel. Selecting a small variety of responses progresses the girl through the task. In contrast, a chain of negative responses results in the girl’s mental status caving in on her and prematurely ending the game. The player is either the girl’s consciousness or fourth-wall-breaking guardian angel who should have the girl’s best interests in mind if they want to see the full extent of the game. Maybe this is because I’m not familiar with the visual novel genre, but I wish the game provided multiple outcomes depending on the player’s responses. Unless you’re an insensitive clod, it's obvious which responses will garner a positive reaction. My internal gamer wanted the process of choosing a response to be like a minefield, and perhaps a different outcome could’ve commenced instead of treating some responses as failures.
Milk Inside’s biggest appeal is definitely the presentation. The hauntingly surreal atmosphere and tone is an effective visual means to convey the experience of cognitive dissonance of someone afflicted with a mental disorder. Some may argue that artistic choices verge on embellishing the struggle that forsakes realism. However, in the time of Covid-19 when this game was released, is it that far-fetched to believe that the girl in Milk Inside couldn’t mirror someone from the real world? I certainly felt like conversing with people was akin to them reciting binary code to me after my forced fourteen-month asocial hibernation period. The game succeeds in one aspect, but the sparseness of the gameplay and story leave me somewhat empty. Milk Inside is a short mood piece, and at least that mood will resonate with the player.
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