(Originally published to Glitchwave on 7/7/2020)
[Image from glitchwave.com]
Spongebob Squarepants: Battle for Bikini Bottom - Rehydrated
Developer: Purple Lamp Studios
Publisher: THQ Nordic
Genre(s): 3D Platformer
Platforms: PC, PS4, Xbox One, Switch
Release Date: June 23, 2020
On top of a total graphical re-haul, the remake changes a few other things. The gameplay is not as smooth as it was in the original and I know exactly why that is. Over the past 2 or so years, Battle for Bikini Bottom has had a resurgence of popularity in the Twitch speed-run community. Players exploit the ease of the movement to beat the game in under an hour and the developers made sure that they wouldn't be able to do that in the remake. Now, those same speed runners exploit a glitch in the remake that warps them to the final boss, so good job Purple Lamp, you really showed them. As a result, the characters feel like they need to accelerate a bit to start moving and the frame rate gets compromised at times, but it's not really a big deal. What is a big deal is that combat against the robots doesn’t have that nice crunch to it in either the sound or the physics. The gameplay has become as dry as the interior of Sandy’s Treedome. Purple Lamp have also made the game much easier. The slide mechanic feels so stilted after they change it to control much easier (and I don't like the speed effect they added either). It's a shame because Sand Mountain was my favorite area in the original, but now the downward movement of the slides just doesn't feel as natural anymore. Speaking of slides, I was greatly disappointed at the fact that they completely changed the Kelp Slides. Sure, it was the hardest thing in the original, but it was satisfying pulling off the giant leap to beat Mermaid Man's time. There are even checkpoints in the final level. For a game that was already easy enough, it really didn't need these changes. Perhaps that's a rigid view of things considering I've played this game more than I've had real human contact, but c'mon, it's a fucking Spongebob game. On the other side of the coin, I was also disappointed that they didn't add the lost sections that were supposed to be in the original. I was excited to fight Robot Squidward and play through Patrick's dessert dream, but it didn't happen. Apparently, they added it in the subpar multiplayer which I have no intention of playing.
I'm enthralled that after so many years that my favorite game when I was 8 years old still has some relevance in this day and age. I'm even more enthralled that the relevance has warranted a remake after all these years. Even though it looks gorgeous, I'm sad to say that the original is still the better game. The differences the remake makes are small, but they are enough to bother me as none of them besides the graphics positively affect the game in any way. It's an adequate effort on Purple Lamp's part, and I wish I could say more than that. A remake inherently fails when it does not surpass its original in anything besides aesthetic qualities.
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